Ok, it has come to my attention that some of you sucks out there require powers and abilities beyond your normal boring counterparts. Yea. Some of you already have these powers and still don’t know what to do wit ‘em – but I digress.
Everyone has different ways to get powers to begin with – bitten by radioactive insects (‘cus yer lookin for love in the wrong places) – dropped into vats of chemicals (which does sound like great fun – the dropping you part that is) – blasted by space waves (um…what the hell were you doing out there anyway??) – gifted by the Gods (yeah – be REAL careful about the fine print) – born to kick righteous ass – and so on.
But the real question pops up later – “what happens when I grow up?”
Well kiddies, that’s where Uncle Jo Jo is here to help.
1. Think about what you can already do.
2. Think about the “normal” progression of your current powers.
a) Would they morph into additional similar mini-powers?
b) Would your existing powers just increase in …well…power?
c) Do you go into a completely other direction?
3. Look at Super Advantages and see if you can buy the ability you want.
4. Look at Enhancements (and Limitations) for your existing powers as this may be a better (cheaper) route. Adding an Enhancement of 20% and a Limitation of 10% increases the cost per Power Level overall by 10%... (yes simple math)
Here are a few random examples...
The Human Matchstick can Control Heat and is Resistance to Heat and can Absorb heat based attacks to give him armor - so far hes pretty lame, right?
Well, what if he can now Fly, throw Fireballs (only when burping - requires garlic), and is impervious to heat attacks? This would be a a branch of one new power (Fireball) and the Skill too, a new Advantage (Flight), and an upgrade from Resistant to Impervious.
Now he can change his name to Guido Death Breath - so much cooler sounding.